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Author Archives: drew
A new adventure in games-based learning
Having decided that I wanted to focus my energies on persuing games-based approaches to learning about two months ago, a lot has happened. I have designed at least 10 games (althoough only one playtested so far) in order to hone … Continue reading
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Smell Me playtest
This is the second post of two covering the playtesting of two games designed as part of the gameful.org Summer Challenges. This particular game was designed in response to Gameful Challenge #6: Strangers No More. The game concept arose out … Continue reading
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Boogie Bridge
This is the first of two posts I will be writing about games that I have designed as part of the Gameful summer challenges over on gameful.org. The first of the posts is about a game I designed in response … Continue reading
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Zapp! experiment number one
I recently created Zapp! – a totally web-based QR code reader, and released it into the wild. It was originally designed to make navigating around the internet easier for young learners and those with SEN, anyone who finds it hard … Continue reading
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Welcome!
Welcome to our new blog! I shall be posting here about the activities I am involved in under the grokbox hat to do with work in schools, tools I develop or use, cool stuff I find whilst trawling the LoL … Continue reading
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